Unit 1 Project Creative VR Project Portfolio
Week 1 (07/10/2019-11/10/2019)
The idea is set I will create a VR experience base on the Team Lab crystal universes, instated of you walking around , you will be abld to controll the light of the crystal. still need to think of a way to have interaction and gaze and movment for this project.
Week 2(14/10/2019-18/10/2019)
Got the interaction and movent for this project, i will have the player pick up and throw differ colour cube to change the colour of the crystal and for movement you can just walk in the play area. have not think of the gaze yet. have a basic 3D mock up room made in Maya to show for mid crit. 

Week 3 (21/10/2019-25/10/2019)
Mid Crit is done with help from the teacher and classmate the gaze interaction will be, when you look at the cube something will happen to the cube. I will start moving everything into Unity.

Week 4 (28/10/2019-01/11/2019)
Have the crystal room created in unity and each of the crystal as their own and have cube to test the colour change script, i manage to just change one of the crystal but not all of them.
Week 5 (04/11/2019-08/11/2019)
I started thing about my AR project, I am think of using my old rigged LEGO man and have him dacing to a song. For the VR project i am strill trying to change the whole crystal to the same colour.
 Week 6 (11/11/2019-15/11/2019)
With help form the creativ lab people I change the crystal from on crystal strand to a group of crystal strand which I need to combien in Maya. And have the colour cube lay out
Week 7 (18/11/2019-22/11/2019)
The AR project is not coming together the animation for Maya is not working when i import into unity. with this and christmas coming i will model a chrismas tree and when it find its tager, the tree will pop up and christmas song will play. With the VR i lay out the different colour on differet table and i made the respawn for the cube once it land on the groung it will respaw back on the table.
Week 8 (25/11/2019-29/11/2019)
With the final Crit i am build the VR out to test everything working and for the AR i will build it aswell. after building the VR is fine some of the lighting need some work and need some optimisation but everything works. The AR the image trigger work the tree pop out but there are no sound so need to fix that through Christmas. 
Week 9 (02/12/2019-06/12/2019)
Final Crit for this project have the AR working just the sound is not working, chosen the image for the AR as image trigger. For the VR all the fuction and script is done but haven't added in the gaze iterraction. Build a version for the final crit, but is a bit lag if you run the game in poor coumpter need to optimisa the game.
The image trigger for the AR
Christmas break
Through out the break i have been working on what I can do for the gaze interaction, I have been working on different things like look at the cube it will fly to a different place, while flying it will change the colour, the other one is just having word pop up when you look gaze into a object. But the gaze interation is hard to work with while i try to have both the cube flaying and word pop up, when the gaze trigger the word just apper in your face, i try to fix it but it crash the game, I don't know why so i just work with the cube flying, once the cube fly the cube is gone. I left that gaze interaction cube on the floor for the player to find it out.
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